Minecraft Fact Sheet
Digitally Convergent Media: Video game consoles are an example of a digitally convergent device, you can not only play games, but access to social media, surf the internet, stream films and TV content an upload content into cloud based servers. Cross-media content helps maximize profits and also improve reach to new customers. Production: All the phases of designing, developing and making the media product Distribution: The processes linked to delivering the media product to audiences both through tangible (disc) and digital (cloud based) media. Consumption: Explores the way in which media text is used by audiences for pleasure but also explores the rise of user generated content across several platforms Media Industries: A recent report by the UKIE suggests that the global games market is now worth in excess of US $100 billion a year In comparison to traditional media like film, radio, print and television, video games are much younger, exponentially growing since the 1970s....